Sabtu, 16 Juli 2016

IT WORKS!! Sony Bravia Engine and Samsung Galaxy S2 with stock Gallery3D

UPDATE5: more Bravia Engine screenshots marked with differences

UPDATE4: SGS2 ICS 4.0.3 Sony Bravia Engine demo with wallpaper rendering available

UPDATE3: now with wallpaper enhancements - SGS2 wallpaper Sony Bravia Engine demo

UPDATE2: SGS2 Gallery Sony Bravia Engine demo

UPDATE: more screenshots here SGS2 Gallery3D with Sony Bravia Engine previews



i am glad to tell u guys that i have employed the Sony Bravia Engine into SGS2 with Samsung stock Gallery3D!



1/. stock gallery3D (left) vs stock gallery3D with Sony Bravia Engine (right)



more details and screen captures soon :D

development for gallery3D with bravia engine paused

UPDATE2: SGS2 Gallery Sony Bravia Engine demo

UPDATE: more screenshots SGS2 Gallery3D with Sony Bravia Engine previews


just realized some ppl are talking about this around some forums, therefore i am here to inform you that, i am still alive :P

the project is paused at the moment since i want to sort out why my threads talking about this were deleted about 2 days ago (after i went to bed.... ) in a forum without any warning or message, neither before nor after the deletion

i am still waiting for the reasons behind ... and i am sorry about that

SGS2 Gallery3D with Sony Bravia Engine previews

UPDATE4: more Bravia Engine screenshots marked with differences

UPDATE3: SGS2 ICS 4.0.3 Sony Bravia Engine demo with wallpaper rendering available

UPDATE2: now with wallpaper enhancements - SGS2 wallpaper Sony Bravia Engine demo

UPDATE: SGS2 Gallery Sony Bravia Engine demo


see the differences with Sony Bravia Engine turned on in Samsung Galaxy S2 I9100 with default gallery (Gallery3D.apk). for those who believed Sony Bravia Engine can only be run on Sonys device but not others, you can still say that this is not a "100% port" and i will not argue with you. however, you must admit that it can be run on a SGS2 too


EDIT: these screenshots were made on 15 Dec 2011, but for some reasons the publish date was postponed. there is no schedule for resuming the development yet, until a row with one of the forum is resolved.

also note that the images on the left are identical to those on the rigth hand side (except the bottom one), indicating the outputs from Samsung Gallery3D with Sony Bravia Engine and SonyEricsson Gallery3D are indifferent




Samsung Gallery3D with Sony Bravia Engine SonyEricsson Gallery3D
click here to view the original file
click here to view the original file
click here to view the original file

Samsung Gallary3D - a closer look (1/2 scale)
without Sony Bravia Engine with Sony Bravia Engine
click here to view in full size (800x480)

Samsung Galaxy and Sony Bravia project - resume?

UPDATE: info update - SGS2 and Sony Bravia Engine

UPDATE2: SGS2 Gallery Sony Bravia Engine demo

the row between me and one of the forum was finally settled and i planned to resume the development of this mod in SGS and SGS2, or probably on all other Android devices. however, it looks like the Sony Bravia Engine thing has been forgotten by ppl already coz i couldnt see ppl talking about this anymore, and perhaps nobody wants it now ...

if you r one of the fans of this mod, pls kindly show me your support by making a comment to this post, give it a like, sending it to your friends and tell them about this, etc, so that i can see if there are at least someone still waiting for this mod around the world. otherwise, i just keep it for my own use

thank you

official SGS2 ICS rom leaked - I9100XXKP4 and I9100XXKP8

two new Samsung Galaxy S2 ICS roms leaked - I9100XXKP4 and I9100XXKP8. XXKP4 is a 4.0.1 while XXKP8 is a 4.0.8 with code OXAKP8. the 2 ICS, aka Ice-Cream Sandwich or Android 4.0 roms, are supposed to be internal beta releases. reports claim the XXKP8 is stable enough with minor problems, and the camera, haptic feedback, backlight buttons etc are all working fine plus the modem signal is better than XXKP1 and XXKP2 leaked before.

 a movie clip provided by SamsungFirmwares showing I9100XXKP8 Android 4.0.3

what's more is, you don have to worry about the warranty thing if you opt not to root the phone since the KP8, and perhaps KP4 also, can be flased with odin without increasing the flash counter (the reason behind is, since they r official roms, therefore the counter wont change).

for those advanced users, it should be easily rooted as before


below are some of the download links for XXKP8 found on the xda forum:
link 1
link 2 (password: samfirmware.com)

they are not uploaded by me so all credits should go to those ppl who provide the links


enjoy your ice cream sandwich!

old stuff 1 - reclaim 8Mb in core! (Symbian S60v5)

reclaimed 8M space (yes, more than 8MB) by removing build-in game bounce and raging thunder (you can remove others also if not needed inside core)

some system files cannot be deleted even you don need them. however, some of them checked by the system for existence only, so this trick is to replace these files with empty files

howto:
(bounce, for example)
create these empty files and save them in rofs3
\sys\bin\Bounce.exe
\resource\apps\Bounce.rsc
\resource\apps\Bounce_aif.mif
\private\10003a3f\import\apps\Bounce_reg.rsc

and finally, the trick is ....
create an empty file in private and named it 2000C4D4 (it's \private\2000C4D4 that occupy 8MB)
YES!! an empty file is enough to prevent the 2000C4D4 directory inside core being copied to Z!! (due to the priority rule for building)
DONE!!


more info

old stuff 2 - minimized silent/muted wav/mp3/mp4/aac files

sometimes, certain sound files are treated as system files and cannot be removed. although you don like them or they consume too many disk space, you cannot delete them.

so i made these silent sound files and kept minized in size. they are playable and thus can be recognized, and were trimmed to 0 or 1 sec long with very low bitrate.

empty.aac.7z

empty.mp3.7z

empty.mp4.7z

empty.wav.7z